Archive for the ‘iPad’ Category.

Version 1.0.3 has been submitted to the App Store

Now awaiting App Store approval.

It’s been a while since the last update. Release 1.0.3 contains updated graphics, some improvements, and numerous bug fixes.

What’s new in this release:

  • Updated graphics, the game has a much cleaner look. The controls have all been reworked, and the cards have been straightened out.
  • Sped up the scoring sequence.
  • Added touch protection to limit actions to one card per player at a time.
  • Added hint support.
  • Corrected a bug where cards weren’t coming to the top when moved.
  • Fixed the fisheye problem with card flips, added card dealing effects to start the game.
  • Fixed a couple of bugs that occurred if you played every card to the center.
  • Fixed a couple of bugs where the Hell buttons were not igniting correctly.
  • Fixed a bug where the top card of the Hell pile sometimes landed face down.
  • Switched to a spritesheet model, improving graphics performance.
  • Modified the hit targets, making the game more responsive.
  • Fixed a bug where you could tap the turn pile while a hand pile card was still in motion.
  • Fixed a bug where a turn pile would get locked and not come unlocked.